GDEV Inc.
Built from real-time financials, refreshed daily. For a full Analyst Grade with bull/bear case, price targets, and qualitative risk analysis, generate a GDEV research report →
Price Chart
About the company
GDEV Inc. operates as a global interactive entertainment firm, specializing in the development and provision of a diverse portfolio of digital games. Its offerings span various platforms, including desktop computers, mobile devices, web browsers, and social networks, reaching audiences across the United States, Europe, Asia, and other international markets.
- CEO
- Andrey Fadeev
- IPO
- 2020
- Employees
- 488
- HQ
- Limassol, LI, CY
Get TickerSpark's AI analysis on GDEV
Create an account to generate AI analysis on any ticker — technical setup, analyst consensus, earnings watch, insider pulse, financial health, and peer context. Ready in about a minute.
Get Pro Access →Already have an account? Log in
Similar companies
Peers in the same neighborhood.
- Market Cap
- $203.29M
- P/E
- 2.83
- Fwd P/E
- 2.55
- PEG
- 0.04
- P/S
- 0.50
- P/B
- -2.24
- EV/EBITDA
- 1.79
- Div Yield
- 0.00%
- Gross Margin
- 65.20%
- Op Margin
- 18.33%
- Net Margin
- 17.65%
- ROE
- -60.77%
- ROIC
- 3569.46%
Latest fiscal year · YoY change
- Revenue
- $404.35M-3.9%
- Gross Profit
- $262.93M-5.7%
- Op Income
- $71.14M
- Net Income
- $69.33M+171.5%
- EPS
- $3.81+172.1%
- OCF Growth
- +3.2%
- FCF Growth
- +3.7%
- 52W High
- $42.20
- 52W Low
- $10.00
- 50D MA
- $12.32
- 200D MA
- $15.56
- Beta
- 1.27
- RSI (14)
- 41
- Avg Volume
- 6.27K
Earnings call summaries
Pick a quarter — each call distilled into takeaways, results, and a bull vs bear read.
GDEV said Q3 revenue rose sequentially and beat consensus, but year-over-year results were pressured by lower bookings and higher marketing spend as the company keeps investing in product overhaul and growth initiatives.· November 14, 2024
- Q3 revenue was $111 million, up 5% quarter-over-quarter but down 9% year-over-year.
- Bookings fell 8% year-over-year to $93 million as GDEV reduced in-game events and monetization to focus on retention and product quality.
- Net profit was $15 million versus $24 million a year ago, while adjusted EBITDA was $16 million, down $13 million year-over-year.
- Marketing investment rose to $52 million, up $9 million year-over-year, as the company tested new channels and creative formats.
- Management emphasized long-term product changes, European momentum, and selective geographic expansion, while saying cash remains ample and M&A is opportunistic.
Revenue in Q3 2024 was $111 million, up 5% quarter-over-quarter and down 9% year-over-year. Bookings were $93 million, down 8% year-over-year. Net profit was $15 million versus $24 million in Q3 2023, and adjusted EBITDA was $16 million, down $13 million year-over-year. Cash flows from operating activities increased to $12 million from $8 million a year ago. On costs, platform commissions declined 13% year-over-year or $4 million, game operation costs were $13 million, G&A was $7 million versus $8 million, and marketing spend was $52 million, up $9 million year-over-year. For Q4, management said it expects marketing to be more or less at the same level as Q3, bookings to remain within consensus, and revenue to be within consensus, with the possibility of spending a bit more if opportunities arise.
Andrey Fadeev framed the quarter as part of a transformation toward sustainable, long-term growth rather than quick wins. He said the company is making thoughtful product changes across gameplay, meta progression, monetization, marketing, and art direction to improve retention, lifetime value, and marketing efficiency. He also highlighted the addition of Olga Loskutova as COO and said the goal is to unlock the potential of key titles and make them top-tier in their genres.
Alexander Karavaev said Q3 performance was within expectations despite the transformation phase and highlighted the company’s disciplined cost approach. He cited $111 million of revenue, $93 million of bookings, $16 million of adjusted EBITDA, $15 million of net profit, and $12 million of operating cash flow, while noting marketing spend rose to $52 million as part of the growth plan. He also said the balance sheet has a substantial cash cushion, the ATM is mainly to bolster liquidity, and the company does not currently have anything specific on the M&A table.
Analysts asked about Pixel Gun on Steam, and management said the launch was a “huge success,” with concurrent users stabilized around 2,500 to 3,000 and still growing month over month. On capital allocation, management said the ATM was not driven by a cash need but by liquidity goals, while cash remains substantial and M&A is opportunistic rather than planned. On product and growth, management said UA efficiency has not improved materially since Q2, Q4 marketing should be roughly similar to Q3, and Hero Wars mobile remains the main focus versus the more efficiency-oriented web version.
Management believes the company’s product overhaul is already setting up a more durable growth path, and Q3 revenue still grew sequentially and beat expectations. They also pointed to improving Europe bookings share, a successful Pixel Gun Steam launch, and several games in development or scaling. Cash generation remained positive at $12 million from operations, giving the company flexibility while it keeps investing.
Bookings declined 8% year over year, and management tied that to intentionally lower monetization, fewer in-game events, and earlier under-investment in marketing. User acquisition efficiency was described as not materially improving, and management does not expect substantial near-term booking changes. The company also said many geographic expansion efforts, product updates, and possible M&A opportunities are longer-term and not expected to drive results next quarter.
AI summary of the company's earnings call · Paraphrased · Not investment advice
- Free Float
- 13.5%
- Shares Outstanding
- 18.15M
- Float Shares
- 2.46M
of shares held by institutions
4 13F filers
Buy/sell ratio 1.00. Sells can include pre-scheduled 10b5-1 plan sales, not just discretionary selling.
Held by 4 ETFs
Biggest fund positions in GDEV by dollar value.
Recent insider transactions
Who's buying, who's selling, and how much.
| Date | Insider | Type | Shares |
|---|---|---|---|
| Aug 11, 26 | Sheppard Andrew Jeremy | other | 7,906 |
| Aug 11, 26 | Sheppard Andrew Jeremy | other | 7,906 |
| Jun 30, 26 | Holive Marie Juliette France | other | 7,906 |
| Jun 30, 26 | Sheppard Andrew Jeremy | other | 7,906 |
| Jun 30, 26 | Shoham Tal | other | 7,906 |
| Jun 3, 26 | Holive Marie Juliette France | sell | 10,654 |
| Mar 18, 26 | Sheppard Andrew Jeremy | other | 0 |
| Mar 18, 26 | Karavaev Alexander | other | 0 |
| Mar 18, 26 | Karavaev Alexander | other | 100,000 |
| Mar 18, 26 | Fadeev Andrey | other | 0 |
A “Sell” may be a pre-scheduled 10b5-1 plan sale rather than a discretionary decision — read insider selling with that in mind.
Our GDEV coverage
Recent articles, reports, and earnings notes.
No research on GDEV yet
For a full analyst-grade research report — grades, price targets, financials, chart analysis — generate one on demand.
Generate GDEV report →GDEV Inc. (GDEV) Moves 5.5% Higher: Will This Strength Last?
zacks.com · Jul 24
GDEV announces results for the first quarter of 2026
globenewswire.com · May 19
Has GDEV Inc. (GDEV) Outpaced Other Consumer Discretionary Stocks This Year?
zacks.com · May 18
Hilton Q1 Earnings Beat Estimates on RevPAR Growth, 2026 View Raised
zacks.com · Apr 28
GDEV Inc. (GDEV) Soars 10.1%: Is Further Upside Left in the Stock?
zacks.com · Apr 14
All You Need to Know About GDEV Inc. (GDEV) Rating Upgrade to Strong Buy
zacks.com · Mar 26
GDEV Founder, Chairman and Chief Executive Officer, Andrey Fadeev Increased Ownership Stake to 37%
globenewswire.com · Mar 18
GDEV announces preliminary, unaudited results for the fourth quarter and twelve months of 2025
globenewswire.com · Mar 5
Headlines from third-party outlets — TickerSpark isn't affiliated with these sources.