Ubisoft Entertainment S.A.
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About the company
Ubisoft Entertainment SA is a holding company, which engages in the production, publication, and distribution of multimedia, audiovisual, and information technology products. It creates and publishes video games, educational and cultural software, cartoons and literary, and cinematographic and television works. The company was founded by Yves Guillemot on March 28, 1986 and is headquartered in Saint-Mande, France.
- CEO
- Yves Marie Remy Guillemot
- IPO
- 2010
- Employees
- 16,590
- HQ
- Saint-Mande, IF, FR
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- Market Cap
- $822.47M
- P/E
- -0.48
- Fwd P/E
- 16.09
- PEG
- 0.00
- P/S
- 0.52
- P/B
- 0.48
- EV/EBITDA
- 3.12
- Div Yield
- 0.00%
- Gross Margin
- -25.71%
- Op Margin
- -86.59%
- Net Margin
- -105.70%
- ROE
- -97.34%
- ROIC
- -36.88%
Latest fiscal year · YoY change
- Revenue
- $1.41B-26.0%
- Gross Profit
- $-361,308,238-121.3%
- Op Income
- $-1,217,515,141
- Net Income
- $-1,485,098,674-834.0%
- EPS
- $-2.25-800.0%
- OCF Growth
- +67.2%
- FCF Growth
- +94.8%
- 52W High
- $2.40
- 52W Low
- $0.80
- 50D MA
- $1.18
- 200D MA
- $1.17
- Beta
- -0.17
- RSI (14)
- 52
- Avg Volume
- 132.35K
Earnings call summaries
Pick a quarter — each call distilled into takeaways, results, and a bull vs bear read.
Ubisoft described fiscal '26 as a transformation year with softer bookings and cash burn, while guiding for another weak year in fiscal '27 before a stronger rebound in fiscal '28 and '29.· May 20, 2026
- Full-year net bookings were EUR 1.525 billion, down 17% year-on-year, with the softer release slate weighing on results.
- Q4 net bookings were EUR 415 million, EUR 25 million above guidance, helped by stronger back-catalog performance.
- Free cash flow consumption was EUR 443 million, in line with the updated EUR 400 million to EUR 500 million target range.
- Management said fiscal '27 will be another reset year: net bookings down by a single-digit percentage, a high single-digit negative non-IFRS operating margin, and free cash flow consumption of no more than EUR 500 million.
- The company is cutting costs and simplifying the portfolio, with 7 projects discontinued, 6 delayed, and fixed cost base down EUR 118 million versus last year.
Fiscal '26 net bookings were EUR 1.525 billion, down 17% year-on-year. Q4 net bookings were EUR 415 million, EUR 25 million above guidance, while free cash flow consumption was EUR 443 million, in line with the updated target range of EUR 400 million to EUR 500 million. Gross margin was stable year-on-year, non-IFRS EBIT was EUR 1.040 billion, and P&L R&D was EUR 1.086 billion, up significantly year-on-year due to accelerated depreciation tied to portfolio changes. Non-IFRS net debt improved to EUR 187 million from EUR 885 million a year earlier, and cash and cash equivalents were around EUR 1.35 billion. For fiscal '27, Ubisoft guided to net bookings down by a single-digit percentage, a high single-digit negative non-IFRS operating margin, and free cash flow consumption of no more than EUR 500 million; Q1 net bookings are expected at approximately EUR 250 million.
Yves Guillemot framed the year as a deliberate but painful reset, saying Ubisoft is building a more focused, agile, and disciplined organization. He emphasized a two-year transformation centered on stronger quality, a tighter portfolio, a right-sized cost base, and a better release cadence, with live games and established brands driving the next phase. His tone was confident but sober: he repeatedly pointed to fiscal '26 and '27 as low points before a stronger content cycle and positive free cash flow in fiscal '28 and robust levels in fiscal '29.
Frédérick Duguet focused on the numbers behind the reset. He said gross margin was stable, SG&A fell 13%, non-IFRS EBIT reached EUR 1.040 billion, and free cash flow consumption of EUR 443 million was within the EUR 400 million to EUR 500 million range. He also highlighted reduced total cash R&D, fixed cost base savings of EUR 118 million versus last year, headcount of 16,590, and net debt of EUR 187 million, with cash and equivalents at about EUR 1.35 billion. For fiscal '27, he pointed to a lighter lineup, restructuring charges amounting to 50% to 60% of the EUR 118 million cost reduction program, and continued balance-sheet flexibility while refinancing options are reviewed.
Analysts pressed on refinancing, the path to positive cumulative free cash flow across fiscal '27 to '29, restructuring cash costs, the scale of Assassin's Creed Resynced, debt maturities, Vantage Studio minority interest, and the outlook for Rainbow Six Mobile and The Division Resurgence. Management said the refinancing review is actively progressing, that liquidity above EUR 1.3 billion provides flexibility, and that they will update the market in due time. On growth, they said fiscal '27 bookings are down because of partnerships, while excluding partnerships the business would grow; they also said Resynced preorders are among the best in the franchise for the first three weeks, but the game is not full price. On mobile, they said both new launches were well received but started slower than expected, and they are remaining cautious until they see more meaningful audience growth.
The company says its portfolio reset is already improving execution quality, with recent releases like Assassin's Creed Shadows, Anno 117: Pax Romana, and Avatar expansion all above Metacritic 80. Live services are showing momentum, especially Rainbow Six Siege, which saw stronger engagement and is expected to return to solid net bookings growth on a community-driven roadmap. Management also sees a clearer rebound ahead in fiscal '28 and '29, supported by Assassin's Creed, Far Cry, Ghost Recon, and a stronger live-services base.
Fiscal '27 is expected to be weak, with net bookings down by a single-digit percentage, a high single-digit negative operating margin, and free cash flow consumption of up to EUR 500 million. Management acknowledged that the release slate is light, restructuring charges will hit in fiscal '27, and the new mobile launches started slower than expected. Debt maturities and refinancing remain open items, and the company is still cautious on whether Rainbow Six Mobile and The Division Resurgence will become meaningful contributors soon.
AI summary of the company's earnings call · Paraphrased · Not investment advice
- Free Float
- 14.8%
- Shares Outstanding
- 679.73M
- Float Shares
- 100.93M
of shares held by institutions
4 13F filers
Our UBSFY coverage
Recent articles, reports, and earnings notes.
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wsj.com · Jul 23
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businessinsider.com · Jun 20
Headlines from third-party outlets — TickerSpark isn't affiliated with these sources.